Monday, January 16, 2012

Interview Assignment

A young blonde Sam Bernstein sits down and pulls out a sheet of paper and pencils. He begins to draw storyboards and stretches of characters for potential video games. At the age of fourteen, he already knows what he wants to be when he grows up and is working hard in school so he can one day reach his goal. Sam has dreamed of becoming a video game designer since he was eight years old. “I think it will be a fun job,” Sam says. “And I have a knack for it.”

Video gaming has been a part of Sam’s life since he was three years old. He would frequently play with his sister’s Game Boy to entertain himself. He didn’t have his own Game Boy and playing his sister’s Barbie game was his only option. Although mentioning the name of the first game may be embarrassing, he is grateful for having the opportunity to discover his passion. “My sister introduced me to gaming and I have a ton to thank her for that.” Ever since then, his interest in video games has grown as he has spent countless hours trying to perfect his talent and discover secrets about his favorite games.

He enjoys games that have easy controls, yet are hard to complete the most. He enjoys a challenge, but does not think the controls should be a part of the complexity. If the controls are too hard to manage, it makes game play frustrating, Sam explains. He hopes to one day make a game that challenges kids, but also is enjoyable to play.

His interest in video games does not stop at game play. Sam also reads about the history of video games, watches game play on YouTube and is often brainstorming ideas for games he would like to invent. With his determination and a binder full of ideas, he eagerly begins to attempt to accomplish his goals. “I think it will be a little hard, but I will try,” Sam said with his head held up high.

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